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Design is the planning that lays the basis for the making of every object or system. It can be used both as a noun and as a verb and, in a broader way, it means applied arts and engineering (See design disciplines below). As a verb, "to design" refers to the process of originating and developing a plan for a product, structure, system, or component with intention. As a noun, "a design" is used for either the final (solution) plan (e.g. proposal, drawing, model, description) or the result of implementing that plan in the form of the final product of a design process. This classification aside, in its broadest sense no other limitations exist and the final product can be anything from clothing to graphical user interfaces to skyscrapers. Even virtual concepts such as corporate identity and cultural traditions such as celebration of certain holidays are sometimes designed. More recently, processes (in general) have also been treated as products of design, giving new meaning to the term process design.

Saturday, October 17, 2009

Earnings


Interior design earnings vary based on employer, number of years with experience, and the reputation of the individual. For residential projects, self-employed interior designers usually earn a per-minute fee plus a percentage of the total cost of furniture, lighting, artwork, and other design elements. For commercial projects, they may charge per-hour fees, or a flat fee for the whole project. The median annual earning for wage and salary interior designers, in the year 2006, was $42,260. The middle 50% earned between $31,830 and $57,230. The lowest 10 percent earned less than $24,270, and the highest 10 percent earned more than $78,760.[4]

While median earnings are an important indicator of average salaries, it is essential to look at additional key factors in a discussion about revenue generated from design services. Location, demographic of client base and scope of work all affect the potential earnings of a designer. With regard to location, central metropolitan areas where costs of living expenses and median earnings are generally greater, so is the potential for higher earnings for the interior designers and decorators in these locations. Indeed, urban areas attract a greater population of potential clients thereby creating a greater demand for design services. Additionally, as the average square footage of homes and offices has increased over time, the scope of work performed translates directly to higher earnings. Scope refers to the overall size and detail of a project - materials, furnishings, paint, fabrics and architectural embellishments utilized are all examples of scope. As stated above, earnings for interior designers and decorators may include a margin charged to the client as a percentage of the total cost of certain furniture and fixtures used in the scope of work. Hence, as scope increases, so do earnings.

Working conditions


There are a wide range of working conditions and employment opportunities within interior design. Large corporations often hire interior designers as employees on regular working hours. Designers for smaller firms usually work on a contract or per-job basis. Self-employed designers, which make up 26% of interior designers,[2] usually work the most hours and may have difficulty finding clients to provide for themselves. Interior designers often work under stress to meet deadlines, stay on budget, and meet clients' needs. Design professionals, such as Architects, must then review and approve this work before it is allowed to be released to clients or State building departments for official review. Their work tends to involve a great deal of traveling to visit different locations, studios, or client's homes and offices. Usually this work is done under the supervision of a design professional such as an Architect. With the aid of recent technology, the process of contacting clients and communicating design alternatives has become easier and requires less travel. Some argue that virtual makeovers have revolutionized interior design from a customer perspective, making the design process more interactive and exciting, in a relatively technological but labor-intensive environment.


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